From the Japanese Internet game (and soon anime) otaku phenomenon Kantai Collection (or KanColle, for those who dislike typing), as the starter furniture for your office. Someone has drawn an adorable cat over one of the oranges on the box.
They released a trial version of Utakumi on PSN yesterday. I’ve heard (but haven’t bothered to verify) that they’re limiting it to 200,000 downloads for some reason I can’t quite fathom, though I’ve seen no particular indication that they’ve hit that limit yet (I’ve seen nothing through their Twitter, at least). You might want to grab it promptly if you have a Vita and are *cough*in Japan*cough*, though.
I have, of course, downloaded and played through it several times already.
I digress, however – what even I saw out of the event were the new PVs for both the iM@S Movie and the new game, One for All. Post event chatter has been somewhat dominated by the movie trailer, rather than that of the game. It’s perhaps not too astonishing, given that’s where the real bombshell was dropped – the movie is going to feature a number of characters from Million Live.
I’ve posted about it previously, pre-release, but to recap, iM@S Channel is the new PS3 application that came out on Wednesday of this week, and is a central repository for forthcoming PS3 iDOLM@STER game content. Omo already posted most of the pertinent details that I hadn’t discussed earlier, so go read that – though I will say that I’m actually finding the timing a bit easier, rather than harder, in ShinyTV than I did for Shiny Festa. I’m pretty sure that Omo played Festa predominantly on iOS, whereas I mostly played it on PSP (well, PS Vita), so that may factor in the difference in impression in regards to that.
Its probably make a lot of sense that this is something that’s potentially coming up shortly. Aside from the fact that there are new hardware platforms coming in the near future for them to exploit, and the otaku market are probably easier to sucker into being early adopters than most, there is also the forthcoming iM@S feature film. Bundling the movie’s eventual home release with a new iteration of the game makes an awful lot of sense, particularly considering how well the iM@S2 plus TV anime bundle sold when released on PS3.
Aside from that, though, they’ve pretty much milked iM@S2 as much as they can without bringing in some kind of shake-up at this point – even discounting the mobage, they’ve more-or-less exploited it as much as they managed to with works derived from original iM@S. They’ve had their TV anime (though the A1 Pictures effort was obviously a lot more “core” iM@S than Xenoglossia!) and their three PSP games – this time combined with their rhythm-game-bundled-with-OAV title. DLC for iM@S2 has naturally run it’s course by this point to.
All told, it’s probably about time they did something to revitalize interest in the core franchise, especially now that they are actually facing some degree of competition in the idol game market – I mean, there’s Aikatsu, and there’s an upcoming Love Live Vita game forthcoming, and who even knows what the heck SEGAs Project575 is. Attention is divided.
But, hey, it’s obviously early days right now, so who knows what this actually is, or what they’re going to do with the game. I do have my own suggestions, however…